At many workplaces, coworker bonding looks vastly different now than it did pre-COVID-19. Even for those who have returned to the office regularly, the default ways of connecting have changed.
A prime example of that is at the fun dept. This Wilmington, Delaware-based consultancy, founded in 2006, helps companies administer team-building activities and inject fun — think trivia games, pop culture quizzes and low-key physical challenges — into meetings. Its business was 80% live events pre-pandemic, and now that’s flipped to putting on about 80% virtual events for clients, most of which are based in the Philadelphia region.
Fun dept. founder Nick Gianoulis and chief creative officer Christopher Bruce spoke with The Inquirer about the business case for having fun at work, and how business leaders can fit game play and team-building into the workplace of the future.
The interview has been condensed for brevity and clarity.
Q: Your whole business is based on making the workplace more fun, right? So what does that mean to you, and why is it necessary?